
Miyazaki also considered Elden Ring to be a more “natural evolution” to the Dark Souls series, as the game will be much larger in scale compared to them, featuring an open world with new gameplay mechanics such as horseback riding and the ability to combat enemies while mounted. As with the Dark Souls games that Miyazaki had previously directed, Elden Ring will be themed around dark fantasy, and have the ability for players to create their own custom characters instead of playing as a fixed protagonist. Elden Ring began development in early 2017 following the release of Dark Souls III’s final downloadable content pack, The Ringed City.
